Disclaimer:


There are some not desirable, mature stuff in this blog as gore/violence/some sexual themes.
All mature materials would be marked by its category.
So, please don't watch content that you don't like.

Also, almost all my works have relative to quicksand, sinking, etc.
So, if you like it too then welcome to here, otherwise please just ignore it.

And I am sorry for my bad knowledge of English. It's my foreign language.

Just enjoy this blog. ^^

Sunday, September 11, 2016

Dynamic Quicksand V1.4 - Environment feature / Trap

 FOR EVERYBODY


Improved sinking mechanic which open even more ways for customization and make DQ more fun. Recalculating Struggling and Rescuing processes for better behaviour. Fixed a lot of bugs from the last version. Improved RP text system and fixed capital errors in text. Added new features like SafeWord and RescuingTeleport which could be combined or used separately. Also, for better appearance added visual churning/wobbling cover for the pits. Just rez it, set it correctly and use.
Have fun and enjoy ^^

Tuesday, July 26, 2016

Dynamic Quicksand V1.3 - Environment feature / Trap

 FOR EVERYBODY


DQ became more smarter and stable than early. At now it has protection from accidental falling avatars through it, too fast moving avatars and finally got protection from spamming splash sound when depth of the pit is too low. Improved appearance and mechanic of the SuctionEffect Addon. At now it has animation of appearing and disappearing, customisable. Also was changed difficulty of the Rescuing process to the more easy. Hope this update would be useful for you, at least at now DQ became much more better.
Have fun and enjoy ^^

Saturday, July 16, 2016

Dynamic Quicksand V1.2 - Environment feature / Trap

 FOR EVERYBODY


Fixed issue with instant sinking if Stickiness of the pit setted too high. Plus fixed bug which disable DQ properties, ignore avatars, if Sinker was removed incorrect. Also new version contains full permission textures, which would be much easier to use.
Have fun and enjoy ^^

Tuesday, June 7, 2016

Dynamic Quicksand V1.1 - Environment feature / Trap

 FOR EVERYBODY


New version of the DQ done. You can got it as free update or buy it from market place. There are some fixes and improving in this version and some new feature - visual effect of the mires suction. Also as bonus added some SandyPack thouse contains sound effects and high quality textures. Have fun and enjoy ^^

Wednesday, May 11, 2016

Dynamic Quicksand - Environment feature / Trap

 FOR EVERYBODY
Finally! I really glad that finally finished my project! Thank you VERY MUCH whom helped me with this product and video! I really glad to see that finally did it! X3
Of course not without tons of your helping! Special thanks to MitsunoKagami and Battlefoxx without them I would never do this. Huge thank you! And to everybody whom helped me!

I hope this product would be liked by you, because at least I did my best to made it without bugs and at maximum enjoyable. Has some other idea to implement in it, but will do it a bit later ^^

Well.. at now bit of rest and return to my another development :3


Monday, February 22, 2016

Second Life Physical Quicksand Project

FOR EVERYBODY
Some bit of news, because of it you can kill me XD

As most peoples whom watching me knows, I am hardly connected to SL and its stuff. I found something really interesting (for me) in Linda world, and wanted repeat it, and improve a bit :3
By simple words, right now, I am in progress to make new kind of QS for SL, not same as Toy's one, and any other! :D
My QS, to be honest, much more worth than Toy's, but in same time has some good thing, that can win... It has almost same mechanic like CC+'s QS! :D Also it's fully customisable and works without RLV at all.
Calm down a bit whom want kill me, because of my hobbies makes QS for everywhere, and my lazy to continue long projects . I almost done it, and very soon will continue CC+..
Heh, this second boss still in WIP state and it's very hard to build it even a bit more X3